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China's Ministry of Culture and Tourism Issues New Guidelines to Strengthen Online Game Content Management
China's Ministry of Culture and Tourism has issued a new notice aimed at reinforcing the management of online game...
Read MoreTriple-I Initiative Launches Campaign Ahead of 2026 US Gaming Policy Push
The Triple-I Initiative, a coalition comprising gaming operators, 2026 production studios, and advocacy groups, has...
Read MoreCryptocurrency's Quiet Integration into Everyday Culture
Cryptocurrency has quietly become a significant part of everyday culture, transcending its origins as a niche...
Read MoreTraficom Outlines Enforcement Stance on Data Security and Consumer Protection in Finnish Online Gambling Market
The Finnish Transport and Communications Agency (Traficom) has set forth its approach to enforcing data security and...
Read MoreManny Pacquiao and DigiPlus Launch Branded Digital Game Series for Filipino Market
Filipino boxing legend Manny Pacquiao has partnered with DigiPlus to launch a new series of branded digital games...
Read MoreIowa State University Appoints Dan Bendavid-Grabinski as Director of Esports Program
Iowa State University has appointed Dan Bendavid-Grabinski as the new Director of its Esports program, marking a...
Read MoreTongits Card Game Popular in the Philippines Available Online on GameZone
Tongits, a popular card game in the Philippines, has gained significant attention for its straightforward rules and...
Read MoreMade-in-India Ghost-Hunting Game 'Spook-A-Boo' Coming Soon to PC and Consoles
Moonshine Interactive, an Indian game development studio, has announced 'Spook-A-Boo,' a ghost-hunting game that will...
Read MoreChina Tightens Regulations on Online Gaming to Protect Minors and Strengthen Content Security
The Chinese government has introduced a series of new regulatory measures targeting the online gaming industry to...
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