The director of Dark Outlaw Games recently clarified that the project cancelled by Sony was not a game as a service, contrary to previous assumptions in the gaming community. While Sony announced the cancellation of the project, specifics remained scarce until this statement provided further insight. The clarification sheds light on the nature of the development effort and helps shape expectations regarding the type of game the studio was working on. This revelation highlights ongoing challenges and uncertainties often faced by developers and publishers around project announcements and cancellations within the gaming industry.